Imagine pouring countless hours into a game, mastering every challenge, and still missing out on a secret ending that no one has ever seen. That’s exactly what’s happening with Dispatch, AdHoc Studios’ episodic adventure game. After completing the game, players receive a personalized summary of their playthrough, much like Spotify’s year-end Wrapped feature. My protagonist, Robert Robertson III, was labeled an unpredictable “everyman”—a fitting description for my chaotic gameplay. But here’s where it gets intriguing: despite the game’s finale being out for over a month, there’s one personality summary that remains elusive. No player has unlocked it, and AdHoc is starting to suspect it might be more than just a challenge—it could be a bug.
In a recent interview with Eurogamer, AdHoc co-founder Nick Herman revealed that while many players have earned three of the four possible personality summaries, the fourth is “really hard to get.” So hard, in fact, that internal stats show no one has achieved it. Herman explained, “It’s based on gameplay performance—essentially, have you perfected the game? I don’t know that anyone’s done that.” The studio focused this elusive summary on non-RNG (random number generator) elements, meaning it’s entirely skill-based. Think flawless dispatching, completing every job without a single failure, and nailing every quick-time event (QTE) in the action sequences. Sounds doable with a guide, right? But even with walkthroughs, players are coming up short, leaving Herman to wonder if there’s a hidden glitch.
“It might just be a bug,” Herman admitted. “It’s so hard to do that we initially thought, ‘Well, of course no one’s gotten it,’ but now we’re not so sure.” Fans have unearthed references to a “Tactician” personality card in the game’s files, but its unlock conditions remain a mystery. Some speculate it’s tied to a perfect run of the dispatching mechanics, strategically assigning jobs to your crew of reformed ex-villains and excelling in every field mission. Others suspect it might be a leftover from a scrapped ending. Either way, the hunt is on, and players are determined to crack the code—or prove it’s unattainable.
But here’s the controversial part: What if this isn’t a bug at all? What if AdHoc intentionally designed this summary to be nearly impossible, a true test of skill and dedication? Or could it be a clever marketing ploy to keep players engaged? And this is the part most people miss: if it is a bug, does that diminish the achievement for the first player who finally unlocks it? Let’s spark some debate—do you think this is a genuine challenge, a technical oversight, or something else entirely? Share your thoughts in the comments, and for more on Dispatch, check out Kotaku’s in-depth review.